What a delighter to find my weekly helping of "A list Apart" this morning came topped with the title "UX for Learning". A List Apart is an impeccably produced online publication from the makers of some of the industry's best websites and books on websites. The latest post by Tyler Tate shows that Learning is beginning to slide its foot in the door with a larger design audience.
Tate demonstrates how basic stages of learning can be applied to the design of everyday websites and links some practical examples of interface design decisions for commercial websites back to Kuhlthau’s stages of the search process.
In my view, it's not just a great indication of a growing awareness of how our knowledge about learning needs to converge with our knowledge about design, it's also evidence of how the Beatrice and Benedict of industry and academia are truly meant to be together in the end. They don't always speak the same language, or think they share the same values, but (at risk of infringing copyright on an Obama campaign) we must unite - we've so much to gain by sharing research, methods, processes, data and worldviews that why wouldn't we? As Bob the builder would say "Yes we can."
Image details: Web interface for the Learning Sciences Conference I just designed for the International Society of the Learning Sciences.
28 July 2011
21 July 2011
Turn to the sherpa
Check out this highly informative, expertly crafted (and so pretty it's like dessert) new web publication: The Web Standards Sherpa. "Journeying towards best web practices." Everything here can be applied to the design of web-based learning environments.
15 July 2011
HTML 5 for learning interfaces
The global design scene has been nutty for the promise of HTML 5 for a while now, but can we use it for building elearning activities today? Find out in the recent trial and report published by the Australian Flexible Learning Framework...
03 July 2011
Time management principle for design
Design is about details. But then it's also about deadlines. As such, I have developed this tenet to keep me focused...
[Credit, of course, to Reinhold Niebuhr for the famous serenity original.]
"I vow to cultivate the discipline to not spend time on the details that don't matter, the patience to spend time on the details that do, and the professionalism to know the difference."Thus today I will not double proofread my chats, or spend hours crafting email witticisms that only I will be impressed with, but I will do what it takes to get that alignment just right and not give up on my dizzying quest for proof of what works.
[Credit, of course, to Reinhold Niebuhr for the famous serenity original.]
01 July 2011
Clark Quinn on Educational Games
Clark Quinn, author of Engaging Learning: designing e-learning simulation games recently gave a masterclass in
Sydney. He introduced categories of educational games, how they differ from scenarios and simulations, and made suggestions for how they can best be used for learning.
Although the information he shared is primarily for instructional designers of elearning, rather than for interface designers, the inevitable overlap meant there was much to be gained for an elearning visual designer like me. Here is a taste of some of his key points...
Although the information he shared is primarily for instructional designers of elearning, rather than for interface designers, the inevitable overlap meant there was much to be gained for an elearning visual designer like me. Here is a taste of some of his key points...
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