INTERFACE DESIGN FOR LEARNING
Design Strategies for Learning Experiences
by Dorian Peters
New Riders (Voices that Matter)
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Reviews
"Dorian Peters’s Interface Design for Learning is a must-read"
- Learning Solutions Magazine
"This book is a well-written, colorful, fun-to-read, and full of information..."
- User Experience Magazine
- Learning Solutions Magazine
"This book is a well-written, colorful, fun-to-read, and full of information..."
- User Experience Magazine
"Highly recommended."
- Clark Quinn, Learnlets
- Clark Quinn, Learnlets
"...will appeal to learning designers in both K-12 education, higher education and workplace training."
"filled with great ideas, strategies and even references to Apps and Internet sites that can help with interface design for learning."
- Flex e-Newsletter
- Flex e-Newsletter
Book Description
In offices, colleges and living rooms across the globe, learners of all ages are logging in to virtual labs, apps, and 3D worlds on their laptops, phones and iPads. If that weren’t enough, people worldwide are aggregating internet services (from social networks to media content) to learn from each other in "Personal Learning Environments" that are curated and directd by their own interests and styles. Strange as it sounds, the future of Education is now as much in the hands of digital designers and programmers as it is in the hands of teachers.
10% of the author's profits will be
donated to Thare Machi Education.
Read my post about life-saving eLearning.
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And yet, as interface and user experience designers, how much do we really know about how people learn? And how do we design environments that support the cognitive and affective sides of learning? The answers have been hidden away in the research on education, psychology and human computer interaction, until now.
This book will show you when designing for the learning experience is different from designing for the user experience. Whether you're creating new EdTech interfaces, customizing industry-standard environments, creating course media or you just want to improve on learnability, meet the proven strategies, heuristics and best practice for building learning experiences that are powerful, engaging and genuinely effective.
This book will show you when designing for the learning experience is different from designing for the user experience. Whether you're creating new EdTech interfaces, customizing industry-standard environments, creating course media or you just want to improve on learnability, meet the proven strategies, heuristics and best practice for building learning experiences that are powerful, engaging and genuinely effective.
Examples and images
The book is full of images, both for inspiration and as real world examples of the 104 strategies explained.